<?xml version="1.0" encoding="utf-8"?>
<?xml-stylesheet type="text/css" href="http://www.openecu.org/skins/common/feed.css?164"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title>Speed density - Revision history</title>
		<link>http://www.openecu.org/index.php?title=Speed_density&amp;action=history</link>
		<description>Revision history for this page on the wiki</description>
		<language>en</language>
		<generator>MediaWiki 1.13.1</generator>
		<lastBuildDate>Thu, 20 Aug 2026 19:44:29 GMT</lastBuildDate>
		<item>
			<title>Freon at 04:15, 7 September 2006</title>
			<link>http://www.openecu.org/index.php?title=Speed_density&amp;diff=1528&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Speed Density ==&lt;br /&gt;
&lt;br /&gt;
Speed density is a tuning methodology where fuel and/or timing is determined by the speed (RPM) of the engine and the density (bar, psia, etc) of the intake air. &lt;br /&gt;
&lt;br /&gt;
Many aftermarket [[standalone]] or [[piggyback]] systems use a speed density system, as well as older cars.  However, most modern factory vehicles use [[mass air flow]] systems. &lt;br /&gt;
&lt;br /&gt;
=== Advantages ===&lt;br /&gt;
&lt;br /&gt;
??&lt;br /&gt;
&lt;br /&gt;
=== Disadvantages ===&lt;br /&gt;
&lt;br /&gt;
Speed density requires tuning many maps for consistent results, such as air temperature compensation and engine volumetric efficiency.  Manifold pressure sensors do not react quickly to rapid changes in pressure.&lt;/div&gt;</description>
			<pubDate>Thu, 07 Sep 2006 04:15:22 GMT</pubDate>			<dc:creator>Freon</dc:creator>			<comments>http://www.openecu.org/index.php?title=Talk:Speed_density</comments>		</item>
	</channel>
</rss>